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Game Dev
I was always gravitating towards games developement. Video games with rich universes teeming with life, like Fable franchise or BOTW, drew me in and kept me engaged because of the depht contained in these worlds. I want to be close to this topic, in any way possible hence my wide ventures into different aspects of game dev. Yet there is a one role I feel myself at a place and that is concept artist. It is a way to express myself intelectually. Creating a interesting characters and coherent worlds is something I'd love to do more of it in the future.
The Power of Lost Hope - a character transformation design

Nutcase - enviroment design
GĘSI IMPAKT - KrakJam 2022 (biggest polish official game jam) winning game
Studium of brutality
Concept Arts for "The Demon and his boy" Comic
Other Concept Arts
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