top of page
Mist_Logo.png

Mist Of War is a PC game project that is a vertical slice of a mix of RTS and RPG game. I've worked on this game by myself Art art-wise, for roughly 2 months. During this time, I was searching for a look that is unique but doable for one artist in such a short period. If I were to continue this project, I see many things that I could change or add to make the look more unique and fleshed out, but in the time that I was given, I'm happy with what I've accomplished.

Screenshots

What I've contributed to?

The Art Team during this project consisted of only one person - Me. I've done character art, 3d / 2d art, UIs, and VFXs. All of the assets that are in the game (besides rocks and bushes) are my creation.

3d - Click the picture to enhance!
Characters Concept Art
image (1).png
2d assets- Click the picture to enhance!

Our biggest challenges

The biggest challenge in this project was a tight time budget - 2 months from initial concept to the state presented above. As a solo art developer on this project, finding an acceptable look for the game that matches the vibe we wanted to create, while also being scalable, is not an easy task in this timeframe. I see many things that I could change or add to make the look more unique and fleshed out, but in the time that I was given, I'm happy with what I've accomplished.

bottom of page