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Enviroment Art

I absolutely adore making and observing environmental art in games. The amount of story that an environment can convey is an exciting thing. I've worked mostly in Unity, but lately I've been honing my skills in Unreal in realistic Environment Art, using RGB masking workflow.

All of the assets shown after the landscape were made entirely by me.
Textures and materials included.

I created the landscape partly from ready-made assets found on Fab. The castle was put together from modular assets.
Test Enviro in Unreal - Click the picture to enhance!
Enviroments of Mist Of War - Click the picture to enhance!
Enviroments of Harpagun - Click the picture to enhance!
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